Use the Sprite Editor to prepare sprites for your Unity project by slicing large textures or sprite sheets into separate sprites.
항목 | 설명 |
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Use the Sprite Editor | Learn how to open and use the Sprite Editor. |
Automatic slicing | Apply automatic slicing to your sprites. |
Resize polygons | Change the shape, size, and pivot position of your sprites. |
Custom Outline | Edit the shape of the mesh that Unity renders the sprite texture on. |
Custom Physics Shape | Edit a sprite’s Physics Shape. |
Secondary Textures | Associate additional textures with edited sprites. |
Sprite Editor Data Provider API | Add, change, and remove sprite data in a custom importer or editor tool. |