Version: 2023.2
Language : English
Embedded resources in WebGL
Advanced overview

Getting started with WebGL development

This page describes what you need to do before building a WebGL app. To build a WebGL application, you must first install the Unity Hub and then add the WebGL Build Support module.

See how install the Unity Hub and Add modules to the Unity Editorfor more information.

Page Description
Advanced overview Access useful technical information required for WebGL application development.
WebGL Player settings Refer to the UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary
description of WebGL Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary
.
Texture compression in WebGL Understand how to set texture compressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression.
See in Glossary
formats in WebGL.

Additional resources:

Embedded resources in WebGL
Advanced overview
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961