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    Struct GameFoundationData

    Serializable data structure that contains the state of Game Foundation.

    Namespace: UnityEngine.GameFoundation.Data
    Syntax
    [Serializable]
    public struct GameFoundationData : IEquatable<GameFoundationData>

    Fields

    inventoryManagerData

    The data of InventoryManager to be persisted.

    Declaration
    public InventoryManagerData inventoryManagerData
    Field Value
    Type Description
    InventoryManagerData

    rewardManagerData

    The data of the RewardManager to be persisted.

    Declaration
    public RewardManagerData rewardManagerData
    Field Value
    Type Description
    RewardManagerData

    version

    The version of of the save schematic

    Declaration
    public int version
    Field Value
    Type Description
    Int32

    walletData

    The data of Wallet to be persisted.

    Declaration
    public WalletData walletData
    Field Value
    Type Description
    WalletData

    Properties

    Empty

    Get an empty instance of this struct.

    Declaration
    public static GameFoundationData Empty { get; }
    Property Value
    Type Description
    GameFoundationData

    Methods

    Equals(Object)

    Tells whether this GameFoundationData instance equals obj.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj

    The other object to compare this instance with.

    Returns
    Type Description
    Boolean

    true if equals, false otherwise.

    Overrides
    ValueType.Equals(Object)

    Equals(GameFoundationData)

    Declaration
    public bool Equals(GameFoundationData other)
    Parameters
    Type Name Description
    GameFoundationData other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Gets the hash code of this GameFoundationData instance. Returns its version value.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32

    The hash code of this GameFoundationData instance.

    Overrides
    ValueType.GetHashCode()
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    on 16 June 2021