This section contains information on working with shaders in Unity.
페이지 | 설명 |
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Shaders core concepts | The fundamentals of understanding and working with shaders in Unity. |
Built-in shaders | How to use the prebuilt shaders that ship with Unity. |
Using Shader Graph | How to use Shader Graph, a tool that lets you create shaders without writing code. |
Writing shaders | How to create shaders by writing code. |
Shader performance and profiling | How to debug and analyse the performance of your shaders at runtime. |