Version: 2020.3
밉맵 스트리밍
밉맵 스트리밍 API

스트리밍 컨트롤러

The Streaming Controller component is part of the Mipmap Streaming system. If you enable the Add All Cameras setting (this is the default setting) in Quality Settings (Edit > Project Settings > Quality) you do not need to use this component. If you disabled this setting you will need to add this component to any cameras you want to trigger streaming for. For more details on how to set-up and use the Streaming Controller component, see the documentation page Mipmap Streaming API .

Mipmap Streaming Controller 컴포넌트
Mipmap Streaming Controller 컴포넌트
프로퍼티 설명
Mip Map Bias Use this setting to force Unity to load a smaller or larger mipmap level than the one that the Mipmap Streaming system has automatically chosen. Enter a value in this field to set the offset that Unity applies to this mipmap level. Unity adds this offset to all the mipmaps assigned to Textures that are in the Camera’s view.

For example, if Unity loads a texture at mip 1 and the Mip Map Bias is set to 1, this means it will load mip 2 instead.

To control this setting using the API, use StreamingController.streamingMipmapBias.
밉맵 스트리밍
밉맵 스트리밍 API
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