Version: 2023.2
언어: 한국어
Install Unity
Install Unity from the command line

System requirements for Unity 2023.2 (beta)

This page outlines the minimum system requirements you need to run Unity 2023.2 on all supported platforms.

  1. Unity 에디터 시스템 요구 사항
  2. Unity 플레이어 시스템 요구 사항

Unity 에디터 시스템 요구 사항

This section lists the minimum requirements to run the Unity Editor. Actual performance and rendering quality might vary depending on the complexity of your project.

최소 요구 사항 Windows macOS Linux
운영체제 버전 Windows 10 version 21H1 (build 19043) or newer (x64 versions only) Big Sur 11.0 Ubuntu 20.04 and Ubuntu 18.04
CPU SSE2 명령어 집합 지원이 포함된 X64 아키텍처 X64 아키텍처(SSE2 명령어 세트 지원(Intel 프로세서))
Apple M1 이상(Apple Silicon 기반 프로세서)
SSE2 명령어 집합 지원이 포함된 X64 아키텍처
그래픽스 API DX10, DX11 및 DX12 지원 GPU Metal 지원 Intel 및 AMD GPU OpenGL 3.2+ or Vulkan-capable, Nvidia and AMD GPUs
추가 요구 사항 하드웨어 공급업체가 공식적으로 지원하는 드라이버 Apple officially supported drivers (Intel processor)
Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor
X11 윈도잉 시스템을 기반으로 동작하는 Gnome 데스크톱 환경, Nvidia 공식 전용 그래픽스 드라이버 또는 AMD Mesa 그래픽스 드라이버. 지원되는 배포와 함께 제공되는 기타 설정 및 사용자 환경(Kernel, Compositor 등)
    For all operating systems, the Unity Editor is supported on workstations or laptop form factors, running without emulation, container or compatibility layer

Unity 에디터 플랫폼 제한 사항

Apple

On macOS, secondary Editor windows only maximize, and don’t enter full screen mode.

Apple Silicon 기기

Apple Silicon 에디터의 제한 사항은 다음과 같습니다.

  • Download and install of Apple silicon Editor via the Unity Hub is only possible through Hub version 3.0 Beta 6 or later, with some limitations in 3.0 Beta 6. For more information, refer to the Hub release notes:
    • Hub의 최신 베타 버전으로 전환하려면 Preferences > Advanced로 이동하여 ’Channel’을 ’Beta’로 변경하거나 https://unity.com/download에서 Hub를 다시 다운로드하십시오.
  • If you are using Hub 2.4.5 and want to use the Apple silicon Editor: uninstall the Apple Intel version, download and run the standalone installer for Unity Editor (Apple silicon) from https://unity3d.com/unity/whats-new/2023.2.0, and locate it through the Hub.
  • The native Apple silicon Editor doesn’t support the CPU lightmapper or import from SketchUp.

Linux

Linux 에디터의 제한 사항은 다음과 같습니다.

  • 비디오 임포트가 VP8 비디오 포맷으로 제한됩니다.
  • 파일 시스템이 대소문자를 구분합니다.
  • If the Editor generates a Pipe error ! message, you must increase the maximum open file limit in your current Editor session. For example, run ulimit -n 4096 in the terminal before launching the Editor. For more information, refer to the Troubleshooting Linux Editor issues page.

Unity 플레이어 시스템 요구 사항

This section lists the minimum requirements to build and run the Unity Player. Actual performance and rendering quality might vary depending on the complexity of your project.

모바일

운영체제 Android ChromeOS iOS/iPadOS tvOS
Version 6.0 (API 23)+
Customized versions of Android must include all supported Google standard APIs.
R89+ on stable release channel (Android API 28+) 13+ 13+
CPU Neon 지원 ARMv7(32비트), 또는 ARM64 ARMv7, ARM64, x86, and x86_64 A7 SoC+ A8 SoC+
그래픽스 API OpenGL ES 3.0+, Vulkan OpenGL ES 3.0+, Vulkan Metal Metal
추가 요구 사항 - 1GB+ RAM
- Supported hardware devices must meet or exceed Google’s Android Compatibility Definition (Version 9.0) limited to the following Device Types:
   1. Handheld (Section 2.2)
   2. Television (Section 2.3)
   3. Tablets (Section 2.6)
- Hardware must be running Android OS natively. With the exception of Android for ChromeOS, Android within a container or emulator isn’t supported.
- For development: Android SDK (12/API 31), Android NDK (r23b) and OpenJDK (11), which are installed by default with Unity Hub
- Support for ChromeOS devices launched after 2019, such as Chromebooks, Chromebases, Chromeboxes, and tablets that can run Android apps and are within their Auto Update Expiration date.
- Support for script debugging and profiling using Android Debug Bridge (adb) over WiFi or Ethernet only.
For development and debugging: refer to Apple documentation on XCode support.

For App Store submission: refer to Apple’s submission guidelines for the required Xcode version
Apple TV 4세대 이상

콘솔

For information on PlayStation 4 (including PS VR), PlayStation 5 (including PS VR2), Xbox One, Xbox Series S|X, and Nintendo Switch, refer to the Game Development For Console Platforms page. To build on console platforms, only Windows versions of Unity are supported. For specific requirements on any additional platform specific software needed, please refer to the developer documentation on the platform holders website, or contact your platform representative directly for further information.

For specific system requirements of the Unity Editor, refer to the version of Unity you are using on the Unity downloads page.

데스크톱

운영체제 Windows 유니버설 Windows 플랫폼 macOS Linux
운영체제 버전 Windows 10 version 21H1 (build 19043) or newer Windows 10 version 21H1 (build 19043) or newer, Xbox One, Xbox Series X|S, HoloLens Big Sur 11.0+ Ubuntu 20.04, Ubuntu 18.04, CentOS 7
CPU x86, x64 architecture with SSE2 instruction set support, ARM64 x86, x64 architecture with SSE2 instruction set support, ARM, ARM64 Apple Silicon, x64 architecture with SSE2 x64 architecture with SSE2 instruction set support
그래픽스 API DX10, DX11, DX12 capable GPUs DX10, DX11, DX12 capable GPUs Metal 지원 Intel 및 AMD GPU OpenGL 3.2+, Vulkan capable GPUs
추가 요구 사항 Hardware vendor officially supported drivers
For development: IL2CPP scripting backend requires Visual Studio 2019 with C++ Tools component or later and Windows SDK version 10.0.19041.0 or newer
Hardware vendor officially supported drivers.
For development: Visual Studio 2019 with C++ Tools component or later and Windows SDK version 10.0.19041.0 or newer.
Apple이 공식적으로 지원하는 드라이버.
개발용: IL2CPP 스크립팅 백엔드에는 Xcode가 필요합니다. IL2CPP 스크립팅 백엔드로 Apple Silicon을 타게팅하려면 macOS Catalina 10.15.4 및 Xcode 12.2 이상이 필요합니다.
Gnome desktop environment running on top of X11 windowing system
Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor)
Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
    For all operating systems, the Unity Player is supported on workstations, laptop or tablet form factors, running without emulation, container or compatibility layer

서버 플랫폼

운영체제 Windows macOS Linux
운영체제 버전 Windows 10 version 21H1 (build 19043) or newer, running on workstation and rack form factors, without emulation or compatibility layer Big Sur 11.0+ running on workstation and rack form factors, without emulation or compatibility layer Ubuntu 20.04, Ubuntu 18.04, and CentOS 7, running on workstation and rack form factors, without emulation or compatibility layer
CPU x86, x64 architecture with SSE2 instruction set support x64 architecture with SSE2 instruction set support x64 architecture with SSE2 instruction set support
GPU No explicit GPU support
추가 요구 사항 하드웨어 공급업체가 공식적으로 지원하는 드라이버

WebGL

브라우저를 실행하는 운영체제 Windows, macOS, Linux
하드웨어 Workstation and laptop form factors
추가 요구 사항 Versions of Chrome, Firefox, Safari or Edge (Chromium-based) that are:
- WebGL 2.0 capable
- HTML 5 standards compliant
- 64-bit
- WebAssembly capable

XR 플랫폼 시스템 요구 사항

To enable XR and properly configure your Unity project, follow the steps outlined in the XR plug-in architecture page.

Oculus

하드웨어 Oculus Rift/Rift S Oculus Quest Oculus Quest 2
운영체제 버전 Windows 10 version 21H1 (build 19043) or newer Android
CPU Refer to Oculus recommended specifications. ARM 64비트(Snapdragon 835) ARM 64비트(Snapdragon XR2)
GPU Refer to Oculus recommended specifications. NVIDIA GTX 1050Ti/AMD Radeon RX 470 이상
그래픽스 API DX11. OpenGL ES 3.0, Vulkan*

Note: *Vulkan support for Oculus Quest is an experimental feature and should not be used in production. For more information, refer to the Oculus XR Plugin package documentation.

OpenXR

Refer to the OpenXR Plugin documentation for a list of compatible runtimes.

Windows Mixed Reality

하드웨어 WMR Immersive (VR) HoloLens HoloLens 2
운영체제 버전 Windows 10 version 21H1 (build 19043) or newer Windows 10 version 21H1 (build 19043) or newer Windows 10 version 21H1 (build 19043) or newer
CPU Intel 64비트 Intel Atom ARM 64비트
(Snapdragon 850)
그래픽스 API DX11

Magic Leap

운영체제 Magic Leap One
운영체제 버전 Lumin OS
CPU Refer to Magic Leap specifications.
GPU Refer to Magic Leap specifications.
그래픽스 API OpenGL ES 3.2+

ARCore

운영체제 Android 스마트폰
운영체제 버전 Refer to list of ARCore-supported devices.
CPU ARM 32비트 및 64비트
그래픽스 API OpenGL ES 3.0+
지원되는 최신 SDK 버전 ARCore 1.24

ARKit

운영체제 iPhone 및 iPad
운영체제 버전 iOS 12
CPU A9+
그래픽스 API Metal
지원되는 최신 SDK 버전 ARKit 5
추가 요구 사항 ARKit XR 플러그인을 포함하는 iOS 플레이어를 컴파일할 때는 Xcode 12.5 이상 버전을 사용해야 합니다.
Install Unity
Install Unity from the command line
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