class in UnityEngine.Experimental.TerrainAPI
Cambiar al ManualType for mapping 2D (X,Z) tile coordinates to a Terrain object.
m_errorCode | Indicates the error status of the TerrainMap. |
m_terrainTiles | Mapping from TileCoord to Terrain. |
GetTerrain | Retrieves the Terrain object corresponding to the tile coordinates (tileX,tileZ). |
CreateFromConnectedNeighbors | Creates a TerrainMap from the neighbors connected to the origin Terrain. |
CreateFromPlacement | Creates a TerrainMap from the positions of all active Terrains. |
TerrainFilter | Terrain map filter. |