Version: 2017.1
public int passCount ;

설명

How many passes are in this material (Read Only).

This is mostly used in direct drawing code using GL class. For example, Image Effects use materials for implementing screen post-processing. For each pass in the material they activate the pass (see SetPass for an example) and draw a fullscreen quad.

See Also: SetPass function, GL class, ShaderLab documentation.

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