Version: 2022.3
LanguageEnglish
  • C#

TypeUtility

class in Unity.Properties

/

Implemented in:UnityEngine.PropertiesModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Utility class around System.Type.

Static Methods

CanBeInstantiated Returns if the specified type is instantiatable.
GetRootType Utility method to return the base type.
GetTypeDisplayName Utility method to get the name of a type which includes the parent type(s).
Instantiate Creates a new instance of the specified T.
InstantiateArray Creates a new instance of an array with the given count.
SetExplicitInstantiationMethod Sets an explicit instantiation method for the T type.
TryInstantiate Creates a new instance of the specified T.
TryInstantiateArray Tries to create a new instance of an array with the given count.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961