The NetworkManager singleton object.
//Create a GameObject and attach this script //Create two buttons. To do this, go to Create>UI>Button for each. //Click each Button in the Hierarchy, and navigate to the Inspector window. Scroll down to the On Click() section and press the + button to add an action //Attach your GameObject to access the appropriate function you want your Button to do.
using UnityEngine; using UnityEngine.Networking;
public class Example : NetworkManager { public void StartHostButton() { singleton.StartHost(); }
//Press the "Disconnect" Button to stop the Host public void StopHostButton() { singleton.StopHost(); } }