Editor utility functions for modifying animation clips.
| onCurveWasModified |
|---|
| CalculateTransformPath | Calculates path from root transform to target transform. |
|---|---|
| ConstrainToPolynomialCurve | |
| GetAllCurves | Retrieves all curves from a specific animation clip. |
| GetAnimatableBindings | |
| GetAnimatedObject | |
| GetAnimationClips | Returns the array of AnimationClips that are referenced in the Animation component. |
| GetAnimationClipSettings | |
| GetAnimationEvents | Retrieves all animation events associated with the animation clip. |
| GetCurveBindings | |
| GetEditorCurve | Unity automatic combines position curves, scale curves, rotation curves internally. |
| GetEditorCurveValueType | |
| GetFloatValue | Retrieves the current float value by sampling a curve value on a specific game object. |
| GetObjectReferenceCurve | |
| GetObjectReferenceCurveBindings | |
| GetObjectReferenceValue | |
| IsValidPolynomialCurve | |
| PropertyModificationToEditorCurveBinding | |
| SetAnimationClips | Sets the array of AnimationClips to be referenced in the Animation component. |
| SetAnimationEvents | Replaces all animation events in the animation clip. |
| SetAnimationType | |
| SetEditorCurve | Unity automatic combines position curves, scale curves, rotation curves internally. |
| SetObjectReferenceCurve |