Defines how GUI looks and behaves.
| box | Style used by default for GUI.Box controls. |
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| button | Style used by default for GUI.Button controls. |
| customStyles | Array of GUI styles for specific needs. |
| font | The default font to use for all styles. |
| horizontalScrollbar | Style used by default for the background part of GUI.HorizontalScrollbar controls. |
| horizontalScrollbarLeftButton | Style used by default for the left button on GUI.HorizontalScrollbar controls. |
| horizontalScrollbarRightButton | Style used by default for the right button on GUI.HorizontalScrollbar controls. |
| horizontalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. |
| horizontalSlider | Style used by default for the background part of GUI.HorizontalSlider controls. |
| horizontalSliderThumb | Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls. |
| label | Style used by default for GUI.Label controls. |
| scrollView | Style used by default for the background of ScrollView controls (see GUI.BeginScrollView). |
| settings | Generic settings for how controls should behave with this skin. |
| textArea | Style used by default for GUI.TextArea controls. |
| textField | Style used by default for GUI.TextField controls. |
| toggle | Style used by default for GUI.Toggle controls. |
| verticalScrollbar | Style used by default for the background part of GUI.VerticalScrollbar controls. |
| verticalScrollbarDownButton | Style used by default for the down button on GUI.VerticalScrollbar controls. |
| verticalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.VerticalScrollbar controls. |
| verticalScrollbarUpButton | Style used by default for the up button on GUI.VerticalScrollbar controls. |
| verticalSlider | Style used by default for the background part of GUI.VerticalSlider controls. |
| verticalSliderThumb | Style used by default for the thumb that is dragged in GUI.VerticalSlider controls. |
| window | Style used by default for Window controls (SA GUI.Window). |
| FindStyle | Try to search for a GUIStyle. This functions returns NULL and does not give an error. |
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| GetStyle | Get a named GUIStyle. |
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? |
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| m_CachedPtr | |
| m_InstanceID | |
| name | The name of the object. |
| GetHashCode | |
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| GetInstanceID | Returns the instance id of the object. |
| ToString | Returns the name of the game object. |
| Destroy | Removes a gameobject, component or asset. |
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| DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. |
| DontDestroyOnLoad | Makes the object target not be destroyed automatically when loading a new scene. |
| FindObjectOfType | Returns the first active loaded object of Type type. |
| FindObjectsOfType | Returns a list of all active loaded objects of Type type. |
| Instantiate | Clones the object original and returns the clone. |
| CreateInstance | Creates an instance of a scriptable object with className. |
| bool | Does the object exist? |
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| operator != | Compares if two objects refer to a different object. |
| operator == | Compares if two objects refer to the same. |
| OnDestroy | This function is called when the scriptable object will be destroyed. |
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| OnDisable | This function is called when the scriptable object goes out of scope. |
| OnEnable | This function is called when the object is loaded. |