Miscellaneous helper stuff for EditorGUI.
| editingTextField | Is a text field currently editing text? |
|---|---|
| fieldWidth | The minimum width in pixels reserved for the fields of Editor GUI controls. |
| hierarchyMode | Is the Editor GUI is hierarchy mode? |
| isProSkin | Is the user currently using the pro skin? (Read Only) |
| labelWidth | The width in pixels reserved for labels of Editor GUI controls. |
| singleLineHeight | Get the height used for a single Editor control such as a one-line EditorGUI.TextField or EditorGUI.Popup. |
| systemCopyBuffer | The system copy buffer. |
| whiteTexture | Get a white texture. |
| wideMode | Is the Editor GUI currently in wide mode? |
| AddCursorRect | Add a custom mouse pointer to a control. |
|---|---|
| CommandEvent | Creates an event. |
| DrawColorSwatch | Draw a color swatch. |
| DrawCurveSwatch | Draw a curve swatch. |
| DrawRegionSwatch | Draw swatch with a filled region between two SerializedProperty curves. |
| FindTexture | Get a texture from its source filename. |
| GetBuiltinSkin | Get one of the built-in GUI skins, which can be the game view, inspector or scene view skin as chosen by the parameter. |
| GetIconSize | Get the size that has been set using SetIconSize. |
| GetObjectPickerControlID | The controlID of the currently showing object picker. |
| GetObjectPickerObject | The object currently selected in the object picker. |
| HasObjectThumbnail | Does a given class have per-object thumbnails? |
| HSVToRGB | Convert a set of HSV values to an RGB Color. |
| Load | Load a built-in resource. |
| LoadRequired | Load a built-in resource that has to be there. |
| LookLikeControls | Make all EditorGUI look like regular controls. |
| ObjectContent | Return a GUIContent object with the name and icon of an Object. |
| PingObject | Ping an object in a window like clicking it in an inspector. |
| QueueGameViewInputEvent | Send an input event into the game. |
| RenderGameViewCameras | Render all ingame cameras. |
| RGBToHSV | Convert a color from RGB to HSV color space. |
| SetIconSize | Set icons rendered as part of GUIContent to be rendered at a specific size. |
| ShowObjectPicker | Show the object picker from code. |
| hasModalWindow | A global property, which is true if a ModalWindow is being displayed, false otherwise. |
|---|---|
| hotControl | The controlID of the current hot control. |
| keyboardControl | The controlID of the control that has keyboard focus. |
| GetControlID | Get a unique ID for a control. |
|---|---|
| GetStateObject | Get a state object from a controlID. |
| GUIToScreenPoint | Convert a point from GUI position to screen space. |
| QueryStateObject | Get an existing state object from a controlID. |
| RotateAroundPivot | Helper function to rotate the GUI around a point. |
| ScaleAroundPivot | Helper function to scale the GUI around a point. |
| ScreenToGUIPoint | Convert a point from screen space to GUI position. |
| ScreenToGUIRect |