Representation of 3D vectors and points.
| back | Shorthand for writing Vector3(0, 0, -1). |
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| down | Shorthand for writing Vector3(0, -1, 0). |
| forward | Shorthand for writing Vector3(0, 0, 1). |
| left | Shorthand for writing Vector3(-1, 0, 0). |
| one | Shorthand for writing Vector3(1, 1, 1). |
| right | Shorthand for writing Vector3(1, 0, 0). |
| up | Shorthand for writing Vector3(0, 1, 0). |
| zero | Shorthand for writing Vector3(0, 0, 0). |
| magnitude | Returns the length of this vector (Read Only). |
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| normalized | Returns this vector with a magnitude of 1 (Read Only). |
| sqrMagnitude | Returns the squared length of this vector (Read Only). |
| this[int] | Access the x, y, z components using [0], [1], [2] respectively. |
| x | X component of the vector. |
| y | Y component of the vector. |
| z | Z component of the vector. |
| Vector3 | Creates a new vector with given x, y, z components. |
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| Equals | |
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| GetHashCode | |
| Set | Set x, y and z components of an existing Vector3. |
| ToString | Returns a nicely formatted string for this vector. |
| Angle | Returns the angle in degrees between from and to. |
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| ClampMagnitude | Returns a copy of vector with its magnitude clamped to maxLength. |
| Cross | Cross Product of two vectors. |
| Distance | Returns the distance between a and b. |
| Dot | Dot Product of two vectors. |
| Lerp | Linearly interpolates between two vectors. |
| Max | Returns a vector that is made from the largest components of two vectors. |
| Min | Returns a vector that is made from the smallest components of two vectors. |
| MoveTowards | Moves a point current in a straight line towards a target point. |
| Normalize | |
| OrthoNormalize | Makes vectors normalized and orthogonal to each other. |
| Project | Projects a vector onto another vector. |
| Reflect | Reflects a vector off the plane defined by a normal. |
| RotateTowards | Rotates a vector current towards target. |
| Scale | Multiplies two vectors component-wise. |
| Slerp | Spherically interpolates between two vectors. |
| SmoothDamp | Gradually changes a vector towards a desired goal over time. |
| operator - | Subtracts one vector from another. |
|---|---|
| operator != | Returns true if vectors different. |
| operator * | Multiplies a vector by a number. |
| operator / | Divides a vector by a number. |
| operator + | Adds two vectors. |
| operator == | Returns true if the vectors are equal. |