Creates a menu item and invokes the static function following it, when the menu item is selected.
itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something"
If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name.
Priority defines the order by which menu items are displayed in the menu bar.Creates a menu item and invokes the static function following it, when the menu item is selected.
itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something"
If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name.Creates a menu item and invokes the static function following it, when the menu item is selected.
itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something".