Legacy Documentation: Version 5.2
Creating Screen Transitons
Navigation Overview

Navigation and Pathfinding

The Navigation system allows you to create characters that can intelligently move in the game world. The navigation system uses navigation meshes to reason about the environment. The navigation meshes are created automatically from your Scene geometry. Dynamic obstacles allow alter the navigation of the characters at runtime, and off-mesh links let you to build specific actions such as opening doors, or jumping down from a ledge. This section describes Unity’s navigation and pathfinding in detail.

Creating Screen Transitons
Navigation Overview
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