Legacy Documentation: Version 5.2
Reflective Normal mapped Vertex-lit
Creating and Editing Terrains

Terrain Engine

Unity’s Terrain system allows you to add vast landscapes to your games. At runtime, terrain rendering is highly optimized for rendering efficiency while in the editor, a selection of tools is available to make terrains easy and quick to create. This section explains the various options available for terrains and how to make use of them.

Reflective Normal mapped Vertex-lit
Creating and Editing Terrains
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961