Version: 2021.2
Manage asset packs at runtime
Single-pass stereo rendering for Android

Graphics for Android

This section of the User Manual contains Android-specific graphics information.

Topic Description
Single-pass stereo instancing Explains how to use single-pass stereo rendering in your Android application.
Framebuffer orientation Explains how to manually match the application’s frame buffer to the Android device’s native orientation.
Manage asset packs at runtime
Single-pass stereo rendering for Android
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961