Create tilemapsA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary and tiles using the following tools and workflows.
Topic | Description | |
---|---|---|
Tile Palette editor reference | Understand the different tools available in the Tile Palette editor window. | |
Create Tilemaps | Create a tilemap to paint tiles on. | |
Create Tiles | Create tiles and generate tile assets. | |
Create a Tile Palette | Create a tile palette to hold the tiles you want to paint on the tilemap with. | |
Brush Picks | Use Brush Picks to store and load selected tiles and their Brush settings. | |
Tilemap Collider 2D | Generate colliderAn invisible shape that is used to handle physical collisions for an object. A collider doesn’t need to be exactly the same shape as the object’s mesh - a rough approximation is often more efficient and indistinguishable in gameplay. More info See in Glossary shapes for tiles. |