The IP address of the master server.
function ResetIP() {
MasterServer.ipAddress = "127.0.0.1";
MasterServer.port = 10002;
}
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def ResetIP() as void: MasterServer.ipAddress = '127.0.0.1' MasterServer.port = 10002