Get or set the minimum number of ViewID numbers in the ViewID pool given to clients by the server.
function Awake () {
// Use a bigger view ID pool to allocate from
Network.minimumAllocatableViewIDs = 500;
}
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Awake() { Network.minimumAllocatableViewIDs = 500; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Awake() as void: Network.minimumAllocatableViewIDs = 500