| s | A string with characters to be escaped. |
| e | The text encoding to use. |
Escapes characters in a string to ensure they are URL-friendly.
function Start () {
// Escaped name is "Fish+%26+Chips'.
var escName = WWW.EscapeURL('Fish & Chips');
}
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { string escName = WWW.EscapeURL("Fish & Chips"); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: escName as string = WWW.EscapeURL('Fish & Chips')