Legacy Documentation: Version 2017.1 (Go to current version)
RenderDoc Integration
Check For Updates
Other Versions

Editor Analytics

The Unity editor is configured to send anonymous usage data back to Unity. This information is used to help improve the features of the editor. The analytics are collected using Google Analytics. Unity makes calls to a URI hosted by Google. The URN part of the URI contains details that describe what editor features or events have been used.

Examples of collected data

The following are examples of data that Unity might collect.

Which menu items have been used. If some menu items are used rarely or not at all we could in the future simplify the menuing system.

Build times. By collecting how long builds take to make we can focus engineering effort on optimizing the correct code.

Lightmap baking. Again, timing and reporting how long it takes for light maps to bake can help us decide how much effort to spend on optimizing this area.

Disabling Editor Analytics

If you do not want to send anonymous data to Unity then the sending of Editor Analytics can be disabled. To do this untick the box in the Unity Preferences General tab.

Editor analytics in the preferences pane.
Editor analytics in the preferences pane.

Did you find this page useful? Please give it a rating:

RenderDoc Integration
Check For Updates
Copyright © 2020 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。