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class in UnityEngine.Experimental.XR
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XRInputSubsystem Instance is used to enable and disable the inputs coming from a specific plugin.
Starting up an XRInputSubsystem Instance will cause that plugin to start feeding input device data to the following InputTracking systems: InputTracking.GetLocalPosition and InputTracking.GetLocalRotation. Calling the Stop or Shutdown functions will disable polling any input device data for that plugin.
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