This section provides information on how to customize the grid in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary view window.
To toggle whether the grid is visible on all axes, select Toggle grid visibility () in the Grid and Snap.
If you are in orthographic mode (Iso) and align your view with an axis, the Editor chooses to display the grid axis orthogonal to that axis.
To change which axis the grid appears on:
You can set the size of the grid lines that display in the Scene viewAn interactive view into the world you are creating. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. More info
See in Glossary window. The size of the grid affects how your grid looks and how your GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary automatically snap to the grid and how your GameObjects move, rotate, or scale using snap increments.
If you set a size for all axes at once, you display a uniform, square-based, grid. However, you can also use different values on any of the three axes to display a non-uniform, rectangular-based, grid. By default, the grid is set to a uniform size of 1 on all axes.
You can also use the Grid size field in the Grid and Snap to set a uniform grid size without opening the Snapping menu.
To resize the grid:
Tip: You can also use these keyboard shortcuts to increase or decrease the size of the grid.
To change the color of the visible grid lines in the Scene view window:
To adjust the brightness of the grid lines:
To move the grid to the handle of a GameObject:
To reset the grid axis and opacity settings to their defaults:
To reset the size of the grid and the increment snap values to their defaults: