The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built by Unity. There are a few settings that are the same regardless of the build target but most are platform-specific and divided into the following sections:
The general settings are covered below. Settings specific to a platform can be found separately in the platform’s own manual section.
See also Unity Splash Screen settings.
Property: | Function: |
---|---|
Cross-Platform Properties | |
Company Name | The name of your company. This is used to locate the preferences file. |
Product Name | The name that will appear on the menu bar when your game is running and is used to locate the preferences file also. |
Default Icon | The default icon that the application will have on every platform. You can override this for specific platforms. |
Default Cursor | The default cursor that the application will have on every supported platform. The supported platforms are PC, MAC and Linux standalone, WebGL, PS4, and Windows store. |
Cursor Hotspot | Cursor hotspot in pixels from the top left of the default cursor. |