class in Unity.Hierarchy
/
Implemented in:UnityEngine.HierarchyCoreModule
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CloseA hierarchy view model is a read-only filtering view of a HierarchyFlattened.
Count | The total number of nodes. |
Hierarchy | Accesses the Hierarchy. |
HierarchyFlattened | Accesses the HierarchyFlattened. |
IsCreated | Whether this object is valid and uses memory. |
this[int] | Gets the HierarchyNode at a specified index. |
UpdateNeeded | Whether the hierarchy view model requires an update. |
Updating | Whether the hierarchy view model is currently updating. |
HierarchyViewModel | Creates a new HierarchyViewModel from a HierarchyFlattened. |
Contains | Determines if a specified node is in the hierarchy view model. |
Dispose | Disposes this object and releases its memory. |
GetChildrenCount | Gets the number of child nodes that a hierarchy node has. |
GetDepth | Determines the depth of a node. |
GetEnumerator | Gets the HierarchyNode enumerator. |
GetExpanded | Gets the expanded state of a node. |
GetNextSibling | Gets the next sibling of a node. |
GetParent | Gets the parent of a hierarchy node. |
GetSelected | Gets the selected state of a node. |
IndexOf | Gets the zero-based index of a specified node. |
SetExpanded | Sets the expanded state of a node. |
SetQuery | Sets the search query. |
SetSelected | Sets the selected state of a node. |
Update | Updates the hierarchy view model and requests a rebuild of the list of HierarchyNode that filters the HierarchyFlattened. |
UpdateIncremental | Updates the hierarchy view model incrementally. |
UpdateIncrementalTimed | Updates the hierarchy view model incrementally until a time limit is reached. |