Unity’s AR project template provides a starting point for augmented reality development in Unity. The template pre-installs the right packages needed for AR development, and the Scene hierarchy is pre-configured for AR.
Unity directly supports the following AR platforms:
For more information on how to start developing apps for these platforms in Unity, refer to their documentation in the list above.
This project template uses AR Foundation, Unity’s framework for multiplatform AR development. For more information on how to get started with AR Foundation and add AR features to your Project, refer to the:
To use the AR project template, follow these steps:
Device | Player type | プラグインプロバイダー |
---|---|---|
ARCore デバイス | Android | ARCore |
ARKit デバイス | iOS | ARKit |
HoloLens | UWP | Windows Mixed Reality |
Magic Leap One | Lumin | Magic Leap |
プラットフォーム | グラフィックス API | ステレオレンダリングモード |
---|---|---|
ARCore デバイス | OpenGL ES 3.0 | 該当なし |
ARKit デバイス | Metal | 該当なし |
HoloLens | DX11 | シングルパスでインスタンス化 |
Magic Leap One | OpenGL ES 3.2 | シングルパスでインスタンス化 |
If you want to completely remove the example Assets from your Project, follow these steps:
Assets
folder.ExampleAssets
folder.ARSessionOrigin
GameObject.