Legacy Documentation: Version 2018.2 (Go to current version)
Asset Store Publishing Guide
Asset Store Manual
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When a package is deprecated it is no longer available in the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole Project examples, tutorials and Editor extensions. More info
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. It is removed from the store. Customers that have already purchased or downloaded the package will still be able to download the package. To get a deprecated package back in the store, a new draft needs to be submitted and reviewed.

In this guide we are going to depricate the assetPixelThe smallest unit in a computer image. Pixel size depends on your screen resolution. Pixel lighting is calculated at every screen pixel. More info
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Art - Fantasy Pack”. The steps will be the same for any asset that is currently published to the AssetAny media or data that can be used in your game or Project. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
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  1. Log-in to Publisher Administration
  2. Go To the Packages Tab.
  3. Select the Published view in the drop down menu.Publisher drop down menu
  4. Click the name of the package you wish to deprecate. Name of Package
  5. Scroll down to the deprecate package section. (Located below “Metadata & Artwork”) Deprecate Section
  6. Click the “I agree to have the package deprecated” check box. Dprecate Button
  7. Click the “Deprecate Package” button.