Unity’s physics system lets you handle 2D physics to make use of optimizations available with 2D. You can use the following physics 2D components with Unity:
항목 | 설명 |
---|---|
Rigidbody 2D | Learn how Rigidbody 2D works. |
Collider 2D | Understand the types of Collider 2D components available to use with Rigidbody 2D. |
Physics Material 2D | Control the friction and bounce between colliding 2D physics objects. |
2D Joints | Understand the types of 2D Joints available to use with 2D GameObjects. |
Constant Force 2D | Add constant forces to a Rigidbody 2D. |
Effectors 2D | Direct the forces of physics when GameObject colliders are in contact. |